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authorBoredGuy <osome3717@gmail.com>2025-09-11 22:10:05 +0300
committerBoredGuy <osome3717@gmail.com>2025-09-11 22:10:05 +0300
commitc326d6c5297667304cec5f78eede6e3c94163431 (patch)
tree1c33ee0ed87fdb0de436f7ba9020c95fc9660e77 /include/physics.h
parentc2add3e23ee1b69f059d5b78e33c0a922dc1a22d (diff)
A lot of stuff tbh
- Added collision response to barrel - Transparency effects added
Diffstat (limited to 'include/physics.h')
-rw-r--r--include/physics.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/physics.h b/include/physics.h
index 5079293..29852fb 100644
--- a/include/physics.h
+++ b/include/physics.h
@@ -3,3 +3,4 @@
#include "game.h"
void MoveAndStop(Entity* e, float dt);
+void MoveWithoutPhysics(Entity* e, float dt);