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authorBoredGuy <osome3717@gmail.com>2025-08-26 19:54:09 +0300
committerBoredGuy <osome3717@gmail.com>2025-08-26 19:54:09 +0300
commitf95068d73410aa6d01e8ba91b430ca05d404a57b (patch)
tree84de322f972182510e48aaa374ae8a62ac3ee2b5 /include/player_data.h
parent87d07175058ee4ae18fce608de81c68d7d9bb178 (diff)
Added barrel, next up sprite Z-sorting(ugh)
Diffstat (limited to 'include/player_data.h')
-rw-r--r--include/player_data.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/include/player_data.h b/include/player_data.h
index d9d45a1..bcd3bae 100644
--- a/include/player_data.h
+++ b/include/player_data.h
@@ -5,21 +5,21 @@
#define PLAYER_SPEED 300.0f
-const Rectangle shadowDestRect = (Rectangle) {
+static const Rectangle shadowDestRect = (Rectangle) {
.x = -30,
.y = 100,
.width = 140,
.height = 40
};
-const Rectangle physicsCollider = (Rectangle) {
+static const Rectangle physicsCollider = (Rectangle) {
.x = NO_OFFSET,
.y = NO_OFFSET,
.width = 100,
.height = 100
};
-const Rectangle bodyDestRect = (Rectangle) {
+static const Rectangle bodyDestRect = (Rectangle) {
.x = -160,
.y = -280,
.width = 400,