diff options
author | BoredGuy <osome3717@gmail.com> | 2025-08-07 10:10:18 +0300 |
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committer | BoredGuy <osome3717@gmail.com> | 2025-08-07 10:10:18 +0300 |
commit | 251be1ac2d808dfd0fca5c0eb37398357ca7bb20 (patch) | |
tree | 4bc7ccdaee4773b1ef55ce734a40c528384d4efe /src/assets.c | |
parent | 2b95f565e8b88841d20f79205ac600cc14e28458 (diff) |
Huge Commit
- Added (static)sprites
- Removed variable fps (removes wierd camera jitter)
Also I'm becoming increasingly more anti-VSync
Diffstat (limited to 'src/assets.c')
-rw-r--r-- | src/assets.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/assets.c b/src/assets.c index 498c801..b08201a 100644 --- a/src/assets.c +++ b/src/assets.c @@ -15,6 +15,11 @@ Asset assets[] = { .name = "rails", .filePath = "assets/art/backgrounds/rails.png" }, + { + .type = Texture_Asset, + .name = "human-shadow", + .filePath = "assets/art/characters/shadow.png" + } }; #define ASSET_COUNT (sizeof(assets) / sizeof(Asset)) |