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authorBoredGuy <osome3717@gmail.com>2025-07-30 23:33:22 +0300
committerBoredGuy <osome3717@gmail.com>2025-07-30 23:33:22 +0300
commitc05e188ef6a4b715848f9f0b401351a43c80168d (patch)
treedc1dd17a8623b26bac9bc6b959084babe556ee32 /src/background.c
parent815aec62f8ae3a403e913559d5fe6138c8825007 (diff)
Small Refactor
Diffstat (limited to 'src/background.c')
-rw-r--r--src/background.c8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/background.c b/src/background.c
index 39e3c1e..060ce6a 100644
--- a/src/background.c
+++ b/src/background.c
@@ -10,7 +10,9 @@ void AddBackground(const char* backgroundTextureName) {
e.drawLayer = Background_Layer;
e.position = (Vector2) {0.0f, 0.0f};
- Texture2D backgroundTexture = GetTexture(backgroundTextureName);
+
+ Texture2D backgroundTexture =
+ GetMatchingAssetWithType(backgroundTextureName, Texture_Asset)->texture;
const float backgroundSizeScale = (float)WINDOW_HEIGHT / backgroundTexture.height;
Vector2 backgroundBounds =
@@ -24,7 +26,3 @@ void AddBackground(const char* backgroundTextureName) {
AddEntity(&e);
}
-
-void UpdateBackground(Entity* background, float deltaTime) {
- background->position.x -= 600 * deltaTime;
-}