diff options
author | BoredGuy <osome3717@gmail.com> | 2025-08-07 10:10:18 +0300 |
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committer | BoredGuy <osome3717@gmail.com> | 2025-08-07 10:10:18 +0300 |
commit | 251be1ac2d808dfd0fca5c0eb37398357ca7bb20 (patch) | |
tree | 4bc7ccdaee4773b1ef55ce734a40c528384d4efe /src/main.c | |
parent | 2b95f565e8b88841d20f79205ac600cc14e28458 (diff) |
Huge Commit
- Added (static)sprites
- Removed variable fps (removes wierd camera jitter)
Also I'm becoming increasingly more anti-VSync
Diffstat (limited to 'src/main.c')
-rw-r--r-- | src/main.c | 4 |
1 files changed, 1 insertions, 3 deletions
@@ -6,15 +6,13 @@ #include "player.h" int main() { - SetConfigFlags(FLAG_VSYNC_HINT); //Always better than fixed FPS imo InitWindow(WINDOW_WIDTH, WINDOW_HEIGHT, "My BeatEmup"); - SetTargetFPS(0); + SetTargetFPS(60); LoadAssets(); InitGame(); AddBackground("bar-background"); - AddPlayer(0, 0); AddWall(100, 100, 1000, 100); |