diff options
author | BoredGuy <osome3717@gmail.com> | 2025-08-26 19:54:09 +0300 |
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committer | BoredGuy <osome3717@gmail.com> | 2025-08-26 19:54:09 +0300 |
commit | f95068d73410aa6d01e8ba91b430ca05d404a57b (patch) | |
tree | 84de322f972182510e48aaa374ae8a62ac3ee2b5 /src/player.c | |
parent | 87d07175058ee4ae18fce608de81c68d7d9bb178 (diff) |
Added barrel, next up sprite Z-sorting(ugh)
Diffstat (limited to 'src/player.c')
-rw-r--r-- | src/player.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/player.c b/src/player.c index ca5d3c0..896f33e 100644 --- a/src/player.c +++ b/src/player.c @@ -100,6 +100,13 @@ static void AddPlayerSprites(Entity* player) { .layer = Foreground_Layer, .destRect = shadowDestRect, + .srcRect = { + 0, + 0, + shadowTexture->texture.width, + shadowTexture->texture.height + }, + .numAnimations = 0, //Not an animated sprite }; AddSpriteToEntity(player, shadowSprite); |