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-rw-r--r--include/player_data.h31
1 files changed, 31 insertions, 0 deletions
diff --git a/include/player_data.h b/include/player_data.h
new file mode 100644
index 0000000..d9d45a1
--- /dev/null
+++ b/include/player_data.h
@@ -0,0 +1,31 @@
+#ifndef PLAYER_DATA_H_
+#define PLAYER_DATA_H_
+
+#include "game.h"
+
+#define PLAYER_SPEED 300.0f
+
+const Rectangle shadowDestRect = (Rectangle) {
+ .x = -30,
+ .y = 100,
+ .width = 140,
+ .height = 40
+};
+
+const Rectangle physicsCollider = (Rectangle) {
+ .x = NO_OFFSET,
+ .y = NO_OFFSET,
+ .width = 100,
+ .height = 100
+};
+
+const Rectangle bodyDestRect = (Rectangle) {
+ .x = -160,
+ .y = -280,
+ .width = 400,
+ .height = 400
+};
+
+#define IDLE_FTIME 0.1f
+
+#endif // PLAYER_DATA_H_