| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-09-11 | Added gitignore and windows compatabilitymaster | BoredGuy | |
| 2025-09-11 | A lot of stuff tbh | BoredGuy | |
| - Added collision response to barrel - Transparency effects added | |||
| 2025-09-10 | Hitbox-Hurtbox Collisions | BoredGuy | |
| 2025-09-10 | Player module update | BoredGuy | |
| 2025-09-05 | Small physics bugfix (And MFW MoveAndSlide is something else) | BoredGuy | |
| 2025-09-05 | Player module refactor | BoredGuy | |
| - Also changed the background to something cozier | |||
| 2025-08-31 | Added hitbox/hurtbox system | BoredGuy | |
| - Made the entity struct much smaller | |||
| 2025-08-26 | Added barrel, next up sprite Z-sorting(ugh) | BoredGuy | |
| 2025-08-26 | Player Improvements | BoredGuy | |
| 2025-08-23 | Animation System Complete | BoredGuy | |
| 2025-08-21 | Work on animation subsystem | BoredGuy | |
| - Also incomplete refactor of inline functions | |||
| 2025-08-07 | Huge Commit | BoredGuy | |
| - Added (static)sprites - Removed variable fps (removes wierd camera jitter) Also I'm becoming increasingly more anti-VSync | |||
| 2025-07-31 | Camera System!!! | BoredGuy | |
| 2025-07-30 | Small Refactor | BoredGuy | |
| 2025-07-29 | Added background entity and asset system | BoredGuy | |
| 2025-07-28 | Completed Basics | BoredGuy | |
| 2025-07-24 | Initial Commit | BoredGuy | |
