Age | Commit message (Collapse) | Author | |
---|---|---|---|
9 days | Added hitbox/hurtbox system | BoredGuy | |
- Made the entity struct much smaller | |||
13 days | Minor bug fixes | BoredGuy | |
13 days | Y SORTINGGGGGG! | BoredGuy | |
- And magit works now thank god | |||
2025-08-26 | Added barrel, next up sprite Z-sorting(ugh) | BoredGuy | |
2025-08-26 | Player Improvements | BoredGuy | |
2025-08-23 | Animation system bugfix and player refactor | BoredGuy | |
2025-08-23 | Animation System Complete | BoredGuy | |
2025-08-21 | Work on animation subsystem | BoredGuy | |
- Also incomplete refactor of inline functions | |||
2025-08-07 | Huge Commit | BoredGuy | |
- Added (static)sprites - Removed variable fps (removes wierd camera jitter) Also I'm becoming increasingly more anti-VSync | |||
2025-07-31 | Camera System!!! | BoredGuy | |
2025-07-31 | Small Fixes | BoredGuy | |
2025-07-31 | Further Refactoring | BoredGuy | |
2025-07-30 | Small Refactor | BoredGuy | |
2025-07-29 | Added background entity and asset system | BoredGuy | |
2025-07-28 | Completed Basics | BoredGuy | |
2025-07-24 | Initial Commit | BoredGuy | |