From c326d6c5297667304cec5f78eede6e3c94163431 Mon Sep 17 00:00:00 2001 From: BoredGuy Date: Thu, 11 Sep 2025 22:10:05 +0300 Subject: A lot of stuff tbh - Added collision response to barrel - Transparency effects added --- src/player.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/player.c') diff --git a/src/player.c b/src/player.c index 7d41b57..2404bd5 100644 --- a/src/player.c +++ b/src/player.c @@ -162,6 +162,7 @@ static void AddPlayerSprites(Entity* player) { .texture = shadowTexture->texture, .layer = Foreground_Layer, .destRect = shadowDestRect, + .alpha = 1.0, .srcRect = { 0, @@ -179,6 +180,7 @@ static void AddPlayerSprites(Entity* player) { Sprite bodySprite = (Sprite) { .texture = bodyTexture->texture, .layer = Foreground_Layer, + .alpha = 1.0, .destRect = bodyDestRect, .numAnimations = 0 @@ -227,7 +229,7 @@ static void AddPlayerSprites(Entity* player) { .frameTimes = (float[]) {0.05f, 0.05f, 0.05f, 0.05f} }); bodySprite.animations[PLAYER_ATTACK] = punchAnimation; - bodySprite.numAnimations = 2; + player->bodySpriteIndex = AddSpriteToEntity(player, bodySprite); } -- cgit v1.2.3