cmake_minimum_required(VERSION 3.15) project(MyBeatemup VERSION 0.0.1 LANGUAGES C) set(CMAKE_C_STANDARD 11) set(CMAKE_C_STANDARD_REQUIRED ON) find_package(raylib REQUIRED) option(BEATEMUP_DEBUG "Enable or disable debug highlihts" OFF) add_executable(game "include/game.h" "include/constants.h" "include/physics.h" "include/player.h" "include/assets.h" "include/background.h" "include/utils.h" "include/barrel.h" "include/player_data.h" "include/barrel_data.h" "src/game.c" "src/main.c" "src/player.c" "src/assets.c" "src/background.c" "src/physics.c" "src/barrel.c" ) target_include_directories(game PRIVATE "include") target_link_libraries(game raylib) if (BEATEMUP_DEBUG) target_compile_definitions(game PRIVATE BEATEMUP_DEBUG) endif() if (UNIX) target_link_libraries(game m) target_compile_options(game PRIVATE -O3) endif() if (MSVC) target_link_libraries(game winmm) endif()