#include "barrel.h" static Rectangle physicsCollider = (Rectangle) { .x = NO_OFFSET, .y = NO_OFFSET, .width = 100, .height = 120 }; static Rectangle destRect = (Rectangle) { .x = -65, .y = -140, .width = 230, .height = 300 }; static Rectangle srcRect = (Rectangle) { .x = 0, .y = 0, .width = 32, .height = 32 }; static Rectangle srcRectDamaged = (Rectangle) { .x = 32, .y = 0, .width = 32, .height = 32 }; #define BARREL_REMOVE_TIME 1.0f