#include #include #include "constants.h" #include "game.h" int main() { SetConfigFlags(FLAG_VSYNC_HINT); //Always better than fixed FPS imo InitWindow(WINDOW_WIDTH, WINDOW_HEIGHT, "My BeatEmup"); SetTargetFPS(0); InitGame(); while(!WindowShouldClose()) { UpdateGame(GetFrameTime()); DrawGame(); } CloseWindow(); return 0; }