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#include "barrel.h"
static Rectangle physicsCollider = (Rectangle) {
.x = NO_OFFSET,
.y = NO_OFFSET,
.width = 100,
.height = 120
};
static Rectangle destRect = (Rectangle) {
.x = -65,
.y = -140,
.width = 230,
.height = 300
};
static Rectangle srcRect = (Rectangle) {
.x = 0,
.y = 0,
.width = 32,
.height = 32
};
static Rectangle srcRectDamaged = (Rectangle) {
.x = 32,
.y = 0,
.width = 32,
.height = 32
};
#define BARREL_REMOVE_TIME 1.0f
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