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#include "barrel.h"

static const Rectangle physicsCollider = (Rectangle) {
  .x = NO_OFFSET,
  .y = NO_OFFSET,
  .width = 100,
  .height = 100
};

static const Rectangle destRect = (Rectangle) {
    .x = -65,
    .y = -140,
    .width = 230,
    .height = 300
};