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#pragma once #define WINDOW_WIDTH 1280 #define WINDOW_HEIGHT 720 #define MAX_ENTITY_COUNT 128 #define MAX_AREA_COUNT 4 #define MAX_SPRITE_COUNT 4 //Maximum number of sprites per entity #define NO_OFFSET 0 #define MAX_FRAMES 30 #define MAX_ANIMATIONS 20 #define FPS_POS_X 10 #define FPS_POS_Y 10