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#include <stdio.h>
#include <raylib.h>
#include "constants.h"
#include "game.h"
#include "player.h"

int main() {
    SetConfigFlags(FLAG_VSYNC_HINT); //Always better than fixed FPS imo
    InitWindow(WINDOW_WIDTH, WINDOW_HEIGHT, "My BeatEmup");
    SetTargetFPS(0);

    InitGame();
    AddPlayer(0.0, 0.0);
    AddWall(200, 100, 10000, 100);

    while(!WindowShouldClose()) {
        UpdateGame(GetFrameTime());

        DrawGame();
    }

    CloseWindow();
    return 0;
}