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#include <stdio.h>
#include <raylib.h>
#include "constants.h"
#include "game.h"
#include "player.h"
int main() {
SetConfigFlags(FLAG_VSYNC_HINT); //Always better than fixed FPS imo
InitWindow(WINDOW_WIDTH, WINDOW_HEIGHT, "My BeatEmup");
SetTargetFPS(0);
InitGame();
AddPlayer(0.0, 0.0);
AddWall(200, 100, 10000, 100);
while(!WindowShouldClose()) {
UpdateGame(GetFrameTime());
DrawGame();
}
CloseWindow();
return 0;
}
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