From 7c438c2a0e25d22323b5def545f32e97eee689f0 Mon Sep 17 00:00:00 2001 From: BoredGuy Date: Mon, 23 Mar 2026 17:11:28 +0300 Subject: Asset system - Multiple entity updates --- src/entity.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/entity.h') diff --git a/src/entity.h b/src/entity.h index 4807a2b..1698536 100644 --- a/src/entity.h +++ b/src/entity.h @@ -58,6 +58,11 @@ struct entity { struct animation animations[ENTITY_MAX_ANIMATIONS]; int current_animation; enum draw_layer draw_layer; + bool flip; + + //Player data + int player_state; + Vector2 start_position; }; void update_entity(struct entity* entity, float dt); -- cgit v1.2.3