From aff0792bce397b5f0ec9aa8c4ab262bc61ccc093 Mon Sep 17 00:00:00 2001 From: BoredGuy Date: Wed, 25 Mar 2026 20:34:59 +0300 Subject: Better Level Loading - Object layers coming soon! --- src/game.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/game.h') diff --git a/src/game.h b/src/game.h index f028569..0f6da39 100644 --- a/src/game.h +++ b/src/game.h @@ -9,6 +9,7 @@ #include "constants.h" struct game { + Texture background_texture; struct entity entities[MAX_ENTITY_COUNT]; }; @@ -16,6 +17,6 @@ void update_game(float dt); void draw_game(); void init_game(); -void load_level_from_tiled_csv(const char* filename); +void load_level_from_tiled_tmj(const char* filename); #endif -- cgit v1.2.3