From aff0792bce397b5f0ec9aa8c4ab262bc61ccc093 Mon Sep 17 00:00:00 2001 From: BoredGuy Date: Wed, 25 Mar 2026 20:34:59 +0300 Subject: Better Level Loading - Object layers coming soon! --- src/main.c | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) (limited to 'src/main.c') diff --git a/src/main.c b/src/main.c index c3b85af..4e1a4e6 100644 --- a/src/main.c +++ b/src/main.c @@ -15,11 +15,11 @@ int main() { InitWindow(settings.window_width, settings.window_height, "Platformer"); SetTargetFPS(settings.target_fps); - init_game(); load_assets(); + init_game(); - add_player(300.0, 200.0); - load_level_from_tiled_csv("level1.csv"); + load_level_from_tiled_tmj("level1.tmj"); + add_player(0.0, 200.0); while (!WindowShouldClose()) { update_game(GetFrameTime()); @@ -27,9 +27,8 @@ int main() { BeginDrawing(); ClearBackground(RAYWHITE); draw_game(); - EndDrawing(); - DrawFPS(1, 1); + EndDrawing(); } unload_assets(); -- cgit v1.2.3