#include #include #include "settings.h" #include "physics.h" #include "game.h" struct settings settings; extern struct game game; int main() { load_or_init_settings(&settings, "settings.ini"); init_game(); InitWindow(settings.window_width, settings.window_height, "Platformer"); SetTargetFPS(settings.target_fps); while (!WindowShouldClose()) { BeginDrawing(); ClearBackground(RAYWHITE); EndDrawing(); } return 0; }