diff options
| author | BoredGuy <osome3717@gmail.com> | 2026-03-19 09:43:11 +0300 |
|---|---|---|
| committer | BoredGuy <osome3717@gmail.com> | 2026-03-19 09:43:11 +0300 |
| commit | 6dbd16cd920b51bc24b60d0561bd707ff8862cc5 (patch) | |
| tree | 34add659f1ddb15be4a817b66dbf7c9c194c1576 /src/main.c | |
| parent | 9b63c2572ee6d8b73fd0d2f298dc339335875607 (diff) | |
Added Walls
- And more player mechanics
Diffstat (limited to 'src/main.c')
| -rw-r--r-- | src/main.c | 3 |
1 files changed, 3 insertions, 0 deletions
@@ -3,6 +3,7 @@ #include "settings.h" #include "physics.h" #include "game.h" +#include "wall.h" #include "player.h" struct settings settings; @@ -15,6 +16,8 @@ int main() { SetTargetFPS(settings.target_fps); add_player(20.0, 20.0); + add_wall(50, 100, 200, 200); + add_wall(100, 200, 200, 50); while (!WindowShouldClose()) { update_game(GetFrameTime()); |
