summaryrefslogtreecommitdiff
path: root/Week1-Pacman/assets/Sprites/sprites.png
diff options
context:
space:
mode:
authorBoredGuy <osome3717@gmail.com>2024-12-23 12:32:54 +0300
committerBoredGuy <osome3717@gmail.com>2024-12-23 12:32:54 +0300
commit61252071880c625b367623191cc86b3a98b8d562 (patch)
tree4718d62c7b13e4f7482a6ee7cdb33cec3e5d69b4 /Week1-Pacman/assets/Sprites/sprites.png
parentac7ba6dc94f6eb2d8cf9092391714247bb947148 (diff)
Work started on adding a level system
- Levels load from tiled CSV export - Levels also draw We need to add collisions with the level and adjust the level's width and height to fit well in a 4:3 window
Diffstat (limited to 'Week1-Pacman/assets/Sprites/sprites.png')
-rw-r--r--Week1-Pacman/assets/Sprites/sprites.pngbin0 -> 4698 bytes
1 files changed, 0 insertions, 0 deletions
diff --git a/Week1-Pacman/assets/Sprites/sprites.png b/Week1-Pacman/assets/Sprites/sprites.png
new file mode 100644
index 0000000..150ca37
--- /dev/null
+++ b/Week1-Pacman/assets/Sprites/sprites.png
Binary files differ