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authorBoredGuy <osome3717@gmail.com>2024-12-17 11:11:59 +0300
committerBoredGuy <osome3717@gmail.com>2024-12-17 11:11:59 +0300
commitac7ba6dc94f6eb2d8cf9092391714247bb947148 (patch)
tree3352f8a6eeff07f18c4224f477ae5618aac21b30 /Week1-Pacman/src/main.c
parentfc3032135f4da3662d6b727c70f22049d6e09231 (diff)
Fix embarrassing bug
- The position and size of the source rectangle for animations was dependent on the display scale, this is incredibly stupid and shouldn't have happened.
Diffstat (limited to 'Week1-Pacman/src/main.c')
-rw-r--r--Week1-Pacman/src/main.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/Week1-Pacman/src/main.c b/Week1-Pacman/src/main.c
index 895c359..e4113be 100644
--- a/Week1-Pacman/src/main.c
+++ b/Week1-Pacman/src/main.c
@@ -32,7 +32,7 @@ int main() {
.initial_angle = 90.0 * i,
.initial_frame_count = 3,
- .initial_frame_times = (float[]){0.10, 0.10, 0.10},
+ .initial_frame_times = (float[]){0.05, 0.05, 0.05},
.initial_frames = (SDL_Rect[]) {
{
.x = 0,