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authorBoredGuy <osome3717@gmail.com>2026-03-25 20:34:59 +0300
committerBoredGuy <osome3717@gmail.com>2026-03-25 20:34:59 +0300
commitaff0792bce397b5f0ec9aa8c4ab262bc61ccc093 (patch)
tree3ae41aa198d13b8638b8abbf0fcc643a8a149b2d /src/assets.c
parentc9a8845b53ab13c00ed535a2075cc45765dbbfea (diff)
Better Level Loading
- Object layers coming soon!
Diffstat (limited to 'src/assets.c')
-rw-r--r--src/assets.c17
1 files changed, 15 insertions, 2 deletions
diff --git a/src/assets.c b/src/assets.c
index d1402bd..fd1679d 100644
--- a/src/assets.c
+++ b/src/assets.c
@@ -3,13 +3,26 @@
Texture character_spritesheet;
Texture wall_texture;
+Texture color_hills;
+Texture color_desert;
+
+Texture load_texture_nearest(const char* filename) {
+ Texture texture = LoadTexture(filename);
+ SetTextureFilter(texture, TEXTURE_FILTER_POINT);
+
+ return texture;
+}
void load_assets() {
- character_spritesheet = LoadTexture("assets/Graphics/spritesheet-characters-default.png");
- wall_texture = LoadTexture("assets/Graphics/spritesheet-tiles-double.png");
+ character_spritesheet = load_texture_nearest("assets/Graphics/spritesheet-characters-default.png");
+ wall_texture = load_texture_nearest("assets/Graphics/spritesheet-tiles-double.png");
+ color_hills = load_texture_nearest("assets/Graphics/background_color_hills.png");
+ color_desert = load_texture_nearest("assets/Graphics/background_color_desert.png");
}
void unload_assets() {
UnloadTexture(character_spritesheet);
UnloadTexture(wall_texture);
+ UnloadTexture(color_hills);
+ UnloadTexture(color_desert);
}