diff options
| author | BoredGuy <osome3717@gmail.com> | 2026-03-23 17:11:28 +0300 |
|---|---|---|
| committer | BoredGuy <osome3717@gmail.com> | 2026-03-23 17:11:28 +0300 |
| commit | 7c438c2a0e25d22323b5def545f32e97eee689f0 (patch) | |
| tree | a9e2cf29a967c88d022ea8e6c20a522a9c482610 /src/main.c | |
| parent | 6dbd16cd920b51bc24b60d0561bd707ff8862cc5 (diff) | |
Asset system
- Multiple entity updates
Diffstat (limited to 'src/main.c')
| -rw-r--r-- | src/main.c | 16 |
1 files changed, 11 insertions, 5 deletions
@@ -4,6 +4,7 @@ #include "physics.h" #include "game.h" #include "wall.h" +#include "assets.h" #include "player.h" struct settings settings; @@ -11,13 +12,15 @@ extern struct game game; int main() { load_or_init_settings(&settings, "settings.ini"); - init_game(); InitWindow(settings.window_width, settings.window_height, "Platformer"); SetTargetFPS(settings.target_fps); - add_player(20.0, 20.0); - add_wall(50, 100, 200, 200); - add_wall(100, 200, 200, 50); + init_game(); + load_assets(); + + add_player(300.0, 200.0); + add_wall(50, 100); + add_wall(100, 200); while (!WindowShouldClose()) { update_game(GetFrameTime()); @@ -26,7 +29,10 @@ int main() { ClearBackground(RAYWHITE); draw_game(); EndDrawing(); + + DrawFPS(1, 1); } - + + unload_assets(); return 0; } |
