diff options
| author | BoredGuy <osome3717@gmail.com> | 2026-03-25 20:34:59 +0300 |
|---|---|---|
| committer | BoredGuy <osome3717@gmail.com> | 2026-03-25 20:34:59 +0300 |
| commit | aff0792bce397b5f0ec9aa8c4ab262bc61ccc093 (patch) | |
| tree | 3ae41aa198d13b8638b8abbf0fcc643a8a149b2d /src/main.c | |
| parent | c9a8845b53ab13c00ed535a2075cc45765dbbfea (diff) | |
Better Level Loading
- Object layers coming soon!
Diffstat (limited to 'src/main.c')
| -rw-r--r-- | src/main.c | 9 |
1 files changed, 4 insertions, 5 deletions
@@ -15,11 +15,11 @@ int main() { InitWindow(settings.window_width, settings.window_height, "Platformer"); SetTargetFPS(settings.target_fps); - init_game(); load_assets(); + init_game(); - add_player(300.0, 200.0); - load_level_from_tiled_csv("level1.csv"); + load_level_from_tiled_tmj("level1.tmj"); + add_player(0.0, 200.0); while (!WindowShouldClose()) { update_game(GetFrameTime()); @@ -27,9 +27,8 @@ int main() { BeginDrawing(); ClearBackground(RAYWHITE); draw_game(); - EndDrawing(); - DrawFPS(1, 1); + EndDrawing(); } unload_assets(); |
