blob: 9438c45bc93bc6b472dd9141de595442b151324f (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
|
#include <stdlib.h>
#include <raylib.h>
#include "settings.h"
#include "physics.h"
#include "game.h"
struct settings settings;
extern struct game game;
int main() {
load_or_init_settings(&settings, "settings.ini");
init_game();
InitWindow(settings.window_width, settings.window_height, "Platformer");
SetTargetFPS(settings.target_fps);
while (!WindowShouldClose()) {
BeginDrawing();
ClearBackground(RAYWHITE);
EndDrawing();
}
return 0;
}
|