blob: b2760270aa980eeca4bf3c2340724f2722fc8f08 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
|
#ifndef DEMO_H_
#define DEMO_H_
#include <SDL2/SDL.h>
/*
* An abstraction layer over the typical SDL_Renderer
* is meant to handle display scaling mostly
*/
struct demo {
SDL_Window* win;
SDL_Renderer* ren;
float display_scale_x;
float display_scale_y;
};
void update_demo(struct demo* demo);
void demo_rendercopy(struct demo* demo,
SDL_Texture* texture,
SDL_Rect* s_rect,
SDL_Rect* d_rect);
#endif // DEMO_H_
|